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Version: v7 Alpha

Player

The VideoPlayer class is the primary way to control video playback. It provides methods and properties to manage the video source, playback state, volume, and other aspects of the video.

Initialization

To use the VideoPlayer, you first need to create an instance of it with a video source. There are two ways to do this:

using useVideoPlayer hook

import { useVideoPlayer } from 'react-native-video';

const player = useVideoPlayer({
source: {
uri: 'https://www.w3schools.com/html/mov_bbb.mp4',
},
});
info

useVideoPlayer hook is recommended for most use cases. It automatically manages the player lifecycle between the component mount and unmount.

or using VideoPlayer class constructor directly

import { VideoPlayer } from 'react-native-video';

// Using a URL string
const player = new VideoPlayer('https://example.com/video.mp4');

// Using a VideoSource object
const playerWithSource = new VideoPlayer({ uri: 'https://example.com/video.mp4' });

// Using a VideoConfig object
const playerWithConfig = new VideoPlayer({
source: { uri: 'https://example.com/video.mp4' },
// other configurations
});
warning

When using VideoPlayer class directly, you need to manually manage the player lifecycle. Once you no longer need the player, you need to call release() method to release the player's native resources. see Player Lifecycle for more details.

Core Functionality

The VideoPlayer class offers a comprehensive set of methods and properties to control video playback:

Playback Control

MethodDescription
play()Starts or resumes video playback.
pause()Pauses video playback.
seekBy(time: number)Seeks the video forward or backward by the specified number of seconds.
seekTo(time: number)Seeks the video to a specific time in seconds.
replaceSourceAsync(source: VideoSource | VideoConfig | null)Replaces the current video source with a new one. Pass null to release the current source without replacing it.
preload()Preloads the video content without starting playback. This can help improve the startup time when play() is called.
release()Releases the player's native resources. The player is no longer usable after calling this method. Note: If you intend to reuse the player instance with a different source, use replaceSourceAsync(null) to clear resources instead of release().

Properties

PropertyAccessTypeDescription
sourceRead-onlyVideoPlayerSourceGets the current VideoPlayerSource object.
statusRead-onlyVideoPlayerStatusGets the current status (e.g., playing, paused, buffering).
durationRead-onlynumberGets the total duration of the video in seconds.
volumeRead/WritenumberGets or sets the player volume (0.0 to 1.0).
currentTimeRead/WritenumberGets or sets the current playback time in seconds.
mutedRead/WritebooleanGets or sets whether the video is muted.
loopRead/WritebooleanGets or sets whether the video should loop.
rateRead/WritenumberGets or sets the playback rate (e.g., 1.0 for normal speed, 0.5 for half speed, 2.0 for double speed).
mixAudioModeRead/WriteMixAudioModeControls how this player's audio mixes with other audio sources (see MixAudioMode).
ignoreSilentSwitchModeRead/WriteIgnoreSilentSwitchModeiOS-only. Determines how audio should behave when the hardware mute (silent) switch is on.
playInBackgroundRead/WritebooleanWhether playback should continue when the app goes to the background.
playWhenInactiveRead/WritebooleanWhether playback should continue when the app is inactive (e.g., during a phone call).
isPlayingRead-onlybooleanReturns true if the video is currently playing.

Error Handling

PropertyTypeDescription
onError?(error: VideoRuntimeError) => voidA callback function that is invoked when a runtime error occurs in the player. You can use this to catch and handle errors gracefully.
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