Player
The VideoPlayer
class is the primary way to control video playback. It provides methods and properties to manage the video source, playback state, volume, and other aspects of the video.
Initialization
To use the VideoPlayer
, you first need to create an instance of it with a video source. There are two ways to do this. By default the native media item is initialized asynchronously right after creation (unless you opt out with initializeOnCreation: false
).
using useVideoPlayer
hook
import { useVideoPlayer } from 'react-native-video';
const player = useVideoPlayer({
source: {
uri: 'https://www.w3schools.com/html/mov_bbb.mp4',
},
});
useVideoPlayer
hook is recommended for most use cases. It automatically manages the player lifecycle between the component mount and unmount.
or using VideoPlayer
class constructor directly
import { VideoPlayer } from 'react-native-video';
// Using a URL string
const player = new VideoPlayer('https://example.com/video.mp4');
// Using a VideoSource object
const playerWithSource = new VideoPlayer({ uri: 'https://example.com/video.mp4' });
// Using a VideoConfig object
const playerWithConfig = new VideoPlayer({
source: { uri: 'https://example.com/video.mp4' },
// other configurations
});
When using VideoPlayer
class directly, you need to manually manage the player lifecycle. Once you no longer need the player, you need to call release()
method to release the player's native resources. see Player Lifecycle for more details.
Core Functionality
The VideoPlayer
class offers a comprehensive set of methods and properties to control video playback:
Playback Control
Method | Description |
---|---|
play() | Starts or resumes video playback. |
pause() | Pauses video playback. |
seekBy(time: number) | Seeks the video forward or backward by the specified number of seconds. |
seekTo(time: number) | Seeks the video to a specific time in seconds. |
replaceSourceAsync(source: VideoSource | VideoConfig | null) | Replaces the current video source with a new one. Pass null to release the current source without replacing it. |
initialize() | Manually initialize the underlying native player item when initializeOnCreation was set to false . No-op if already initialized. |
preload() | Ensures the media source is set and prepared (buffering started) without starting playback. If not yet initialized it will initialize first. |
release() | Releases the player's native resources. The player is no longer usable after calling this method. Note: If you intend to reuse the player instance with a different source, use replaceSourceAsync(null) to clear resources instead of release() . |
Properties
Property | Access | Type | Description |
---|---|---|---|
source | Read-only | VideoPlayerSource | Gets the current VideoPlayerSource object. |
status | Read-only | VideoPlayerStatus | Gets the current status (e.g., playing , paused , buffering ). |
duration | Read-only | number | Gets the total duration of the video in seconds. Returns NaN until metadata is loaded. |
volume | Read/Write | number | Gets or sets the player volume (0.0 to 1.0). |
currentTime | Read/Write | number | Gets or sets the current playback time in seconds. |
muted | Read/Write | boolean | Gets or sets whether the video is muted. |
loop | Read/Write | boolean | Gets or sets whether the video should loop. |
rate | Read/Write | number | Gets or sets the playback rate (e.g., 1.0 for normal speed, 0.5 for half speed, 2.0 for double speed). |
mixAudioMode | Read/Write | MixAudioMode | Controls how this player's audio mixes with other audio sources (see MixAudioMode). |
ignoreSilentSwitchMode | Read/Write | IgnoreSilentSwitchMode | iOS-only. Determines how audio should behave when the hardware mute (silent) switch is on. |
playInBackground | Read/Write | boolean | Whether playback should continue when the app goes to the background. |
playWhenInactive | Read/Write | boolean | Whether playback should continue when the app is inactive (e.g., during a phone call). |
isPlaying | Read-only | boolean | Returns true if the video is currently playing. |
selectedTrack | Read-only | TextTrack | undefined | Currently selected text track, or undefined when no track is selected. |
Error Handling
Property | Type | Description |
---|---|---|
onError? | (error: VideoRuntimeError) => void | A callback function that is invoked when a runtime error occurs in the player. You can use this to catch and handle errors gracefully. |
Buffer Config
You can fine‑tune buffering via bufferConfig
on the VideoConfig
you pass to useVideoPlayer
/VideoPlayer
. This controls how much data is buffered, live latency targets, and iOS network constraints.
Example
const player = useVideoPlayer({
source: {
uri: 'https://example.com/stream.m3u8',
bufferConfig: {
// Android
minBufferMs: 5000,
maxBufferMs: 10000,
// iOS
preferredForwardBufferDurationMs: 3000,
// Live (cross‑platform target)
livePlayback: { targetOffsetMs: 500 },
},
},
});
Android
Properties below are Android‑only
Property | Type | Description |
---|---|---|
minBufferMs | number | Minimum media duration the player attempts to keep buffered (ms). Default: 5000. |
maxBufferMs | number | Maximum media duration the player attempts to buffer (ms). Default: 10000. |
bufferForPlaybackMs | number | Media that must be buffered before playback can start or resume after user action (ms). Default: 1000. |
bufferForPlaybackAfterRebufferMs | number | Media that must be buffered to resume after a rebuffer (ms). Default: 2000. |
backBufferDurationMs | number | Duration kept behind the current position to allow instant rewind without rebuffer (ms). |
livePlayback.minPlaybackSpeed | number | Minimum playback speed used to maintain target live offset. |
livePlayback.maxPlaybackSpeed | number | Maximum playback speed used to catch up to target live offset. |
livePlayback.minOffsetMs | number | Minimum allowed live offset (ms). |
livePlayback.maxOffsetMs | number | Maximum allowed live offset (ms). |
livePlayback.targetOffsetMs | number | Target live offset the player tries to maintain (ms). |
iOS, visionOS, tvOS
Properties below are Apple platforms‑only
Property | Type | Description |
---|---|---|
preferredForwardBufferDurationMs | number | Preferred duration the player attempts to retain ahead of the playhead (ms). |
preferredPeakBitRate | number | Desired limit of network bandwidth for loading the current item (bits per second). |
preferredMaximumResolution | { width: number; height: number } | Preferred maximum video resolution. |
preferredPeakBitRateForExpensiveNetworks | number | Bandwidth limit for expensive networks (e.g., cellular), in bits per second. |
preferredMaximumResolutionForExpensiveNetworks | { width: number; height: number } | Preferred maximum resolution on expensive networks. |
livePlayback.targetOffsetMs | number | Target live offset (ms) the player will try to maintain. |
DRM
Protected content is supported via a plugin. See the full DRM guide: DRM.
Quick notes:
- Install and enable the official plugin
@twg/react-native-video-drm
and callenable()
at app startup before creating players. - Pass DRM configuration on the source using the
drm
property ofVideoConfig
(see the DRM guide for platform specifics andgetLicense
examples). - If you defer initialization (
initializeOnCreation: false
), be sure to callawait player.initialize()
(orpreload()
) before expecting DRM license acquisition events.